Aside from being a great song by The Who, “Going Mobile” is my subject this week. I suspect that the increased importance of mobile devices to the media and marketing world will end up being one of the big stories of 2011 when the end-of-year navel gazing starts.
The proliferation of tablet computers and smart-phones has gotten to the point where more people are using them than connecting on traditional PCs. The latest stats say there are 82 million smart-phones in use in this country (as of July 2011) and around 25 million other mobile computers (tablets). So publishers and marketers and even TV networks can’t afford to ignore the trend. We have to reach people where they live, and that’s increasingly on mobile devices. But there are some significant technology hurdles that didn’t exist in the wired web distribution model. First a little background on who’s using what platform. Here’s a chart from a recent webinar that I attended:
As you can see, Nokia and RIM are tanking, and Android is gaining market share at an amazing pace. Apple hangs in around 15%, though the Apple partisans are a technically sophisticated and well-off lot, and they can’t be ignored even though they are a small share of the market. The Windows phone is not likely to ever achieve a major share of the market. But the market is expected to remain fragmented in the future, with no one achieving even a 50% share.
The proliferation of devices and operating systems has created a highly fragmented market, making it impossible to reach everyone with one type of file. And Apple’s refusal to allow Flash onto its mobile system has destroyed the ubiquity of the Flash platform (which was convenient for a couple of years). Add to this complexity the variability in the mobile bandwidth as one moves around, and it has become really difficult to deliver a great experience in the mobile marketplace.
A number of companies have set up shop in this space and are offering what is known as ABR (Adaptive Bitrate technology). I attended a webinar the other day sponsored by Streaming Media, that had 4 of these companies explaining their solutions to the mobile content distribution problem. The companies on the program were: Highwinds, Wowza Media Systems, Sorenson Media, and Harmonic. Their intent is to provide the mobile user with the best viewing experience possible within the users current bandwidth, on any device and on any network. That’s a neat trick, and involves storing the video file in numerous different versions, sensing the operating system and bandwidth that is in use when the request to connect comes in, and serving up the appropriate file in real time.
Here are some of the main points discussed:
– HTTP streaming is the future of the mobile delivery system (as opposed to RTMP, used in the Flash Player)
– H264, within an MP4 container is becoming the defacto standard for video
– Although each of the major technology players has their own proprietary video players, they are all nearly identical, so a standard such as H264 is possible
Thus, it is possible to serve up video on mobile devices successfully. But it ain’t easy, and you will probably need help from a tech company like those mentioned above (and there are many others). Otherwise, your video either won’t be seen at all, or the user’s experience will be so disappointing that it will prove detrimental to your marketing goals. And we wouldn’t want that, now, would we?
